08 May 2025
Games

werewolvs social deduction stardew cosy game procedural pastoral charm ...

...murder mystery puzzle

Confidence
Engagement
Net use signal
Net buy signal

Idea type: Error

Should You Build It?


Your are here

We're sorry but we encountered an unexpected error

Please try again, and if the problem persists reach out to us!

Let's go again!

Recommendations

Questions

Your are here

We're sorry but we encountered an unexpected error

Please try again, and if the problem persists reach out to us!

Let's go again!

Recommendations

Questions

  • Confidence: Low
    • Number of similar products: 2
  • Engagement: Medium
    • Average number of comments: 6
  • Net use signal: -5.5%
    • Positive use signal: 5.5%
    • Negative use signal: 10.9%
  • Net buy signal: -5.5%
    • Positive buy signal: 0.0%
    • Negative buy signal: 5.5%

This chart summarizes all the similar products we found for your idea in a single plot.

The x-axis represents the overall feedback each product received. This is calculated from the net use and buy signals that were expressed in the comments. The maximum is +1, which means all comments (across all similar products) were positive, expressed a willingness to use & buy said product. The minimum is -1 and it means the exact opposite.

The y-axis captures the strength of the signal, i.e. how many people commented and how does this rank against other products in this category. The maximum is +1, which means these products were the most liked, upvoted and talked about launches recently. The minimum is 0, meaning zero engagement or feedback was received.

The sizes of the product dots are determined by the relevance to your idea, where 10 is the maximum.

Your idea is the big blueish dot, which should lie somewhere in the polygon defined by these products. It can be off-center because we use custom weighting to summarize these metrics.

Similar products

Relevance

A murder mystery game built on an open-source gen-AI agent framework

Hey HN,Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun!We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just chat - such as actions, player guardrails, emotional queries, etc.We’re not done yet - there are a lot more features coming on the way: scenario-based agent evals, agent-storyline consistency management, automatic agent generation, etc.We would love to hear your feedback.Thanks![0] https://github.com/mluogh/grontown[1] https://github.com/mluogh/eastworld[2] https://discord.gg/qRaWE2jp

Users praised the immersive experience and the use of LLM, particularly noting the AI-generated stories in Baldur's Gate 3 and the realistic character memory. However, there were concerns about token limits, a keyboard issue, plot spoilers, and the need for personal details. The demo works well on laptop GPUs, but there were issues with character behavior and information discovery. One user had a negative experience with a character, while another mentioned a problem with a chat feature. A library suggestion was made, and one comment was non-contributory.

Users reported that the product depletes tokens too fast and has difficulty solving logic puzzles. There's dissatisfaction with a character named Amelia for not collaborating, and concerns about characters disclosing plot details too soon. Additionally, users are confused about the necessity of providing personal details for the demo.


Avatar
43
10
-10.0%
-10.0%
10
43
10.0%
Top