07 May 2025
Android

App to learn Kanji. App show steps by steps to write strokes

Confidence
Engagement
Net use signal
Net buy signal

Idea type: Swamp

The market has seen several mediocre solutions that nobody loves. Unless you can offer something fundamentally different, you’ll likely struggle to stand out or make money.

Should You Build It?

Don't build it.


Your are here

Your idea for a Kanji learning app falls into a crowded space where many have tried and failed to create a truly compelling solution. Our analysis places this in the 'Swamp' category, meaning numerous mediocre solutions exist, making it difficult to stand out. With only three similar products found, our confidence is medium, suggesting some niche opportunities might exist. However, the low engagement (average of 2 comments) indicates that users aren't particularly excited about existing solutions. While there's no clear 'use' signal, which means most users are neutral, the fact that there's a strong buy signal (95th percentile) implies that users are willing to pay for a good solution, but they are not finding it. Given the current landscape, proceed with caution, as the market has seen many attempts that haven't resonated.

Recommendations

  1. Begin by deeply researching why existing Kanji learning apps haven't achieved widespread success. Analyze user reviews, identify pain points, and understand the specific gaps in the market. Explore why users are willing to pay (high buy signal) but aren't actively using existing solutions (low engagement). Focus on the complaints of similar product launches: frequent errors, poor flashcard generation, and confusing user interfaces. AVOID these issues.
  2. If you decide to move forward, identify a very specific niche within the Kanji learning space. Are you targeting learners preparing for a specific proficiency test (JLPT)? Or focusing on visual learners with a unique stroke-order animation style? Narrowing your audience will help you tailor your app and marketing efforts and differentiate yourself from the competition.
  3. Consider building tools or integrations for existing language learning platforms instead of creating a standalone app. This could involve developing a Kanji learning module for a popular language learning app or creating a plugin that enhances their functionality. Partnering with an established player can provide you with a built-in user base and reduce marketing costs.
  4. Explore adjacent problems in the language learning space that might be more promising. Instead of focusing solely on Kanji, consider developing a broader vocabulary-building app or a tool that helps learners with Japanese grammar. Expanding your scope could open up new market opportunities and reduce your reliance on a single, highly competitive area.
  5. Given the challenges in this saturated market, it may be wise to save your resources for a different project. Carefully evaluate the potential risks and rewards before investing significant time and money into a Kanji learning app. Are there other problems you're passionate about solving that might offer a higher chance of success?
  6. Focus on creating a seamless and intuitive user experience. Address the UI issues reported by users in similar product launches. Prioritize a clean design, easy navigation, and clear instructions to minimize frustration and maximize engagement. The LLM Japanese app launch had users complaining about RemNote's unintuitive design and lack of iPad hand-drawing support: make sure to support that!
  7. Incorporate gamification elements to make learning Kanji more engaging and enjoyable. Use points, badges, leaderboards, and challenges to motivate users and keep them coming back for more. Consider a 'simply game' approach (mentioned in a similar product's description) to make it more fun and approachable. But ensure the game enhances the educational aspect rather than distracting from it.

Questions

  1. Given the high 'buy' signal but low engagement with existing Kanji apps, what specific unmet need or user pain point will your app address in a way that existing solutions don't?
  2. How will you ensure that your app provides accurate and effective stroke-order guidance, especially considering that many users have criticized similar apps for errors?
  3. What is your long-term vision for the app? Will you focus solely on Kanji, or will you expand to include other aspects of Japanese language learning?

Your are here

Your idea for a Kanji learning app falls into a crowded space where many have tried and failed to create a truly compelling solution. Our analysis places this in the 'Swamp' category, meaning numerous mediocre solutions exist, making it difficult to stand out. With only three similar products found, our confidence is medium, suggesting some niche opportunities might exist. However, the low engagement (average of 2 comments) indicates that users aren't particularly excited about existing solutions. While there's no clear 'use' signal, which means most users are neutral, the fact that there's a strong buy signal (95th percentile) implies that users are willing to pay for a good solution, but they are not finding it. Given the current landscape, proceed with caution, as the market has seen many attempts that haven't resonated.

Recommendations

  1. Begin by deeply researching why existing Kanji learning apps haven't achieved widespread success. Analyze user reviews, identify pain points, and understand the specific gaps in the market. Explore why users are willing to pay (high buy signal) but aren't actively using existing solutions (low engagement). Focus on the complaints of similar product launches: frequent errors, poor flashcard generation, and confusing user interfaces. AVOID these issues.
  2. If you decide to move forward, identify a very specific niche within the Kanji learning space. Are you targeting learners preparing for a specific proficiency test (JLPT)? Or focusing on visual learners with a unique stroke-order animation style? Narrowing your audience will help you tailor your app and marketing efforts and differentiate yourself from the competition.
  3. Consider building tools or integrations for existing language learning platforms instead of creating a standalone app. This could involve developing a Kanji learning module for a popular language learning app or creating a plugin that enhances their functionality. Partnering with an established player can provide you with a built-in user base and reduce marketing costs.
  4. Explore adjacent problems in the language learning space that might be more promising. Instead of focusing solely on Kanji, consider developing a broader vocabulary-building app or a tool that helps learners with Japanese grammar. Expanding your scope could open up new market opportunities and reduce your reliance on a single, highly competitive area.
  5. Given the challenges in this saturated market, it may be wise to save your resources for a different project. Carefully evaluate the potential risks and rewards before investing significant time and money into a Kanji learning app. Are there other problems you're passionate about solving that might offer a higher chance of success?
  6. Focus on creating a seamless and intuitive user experience. Address the UI issues reported by users in similar product launches. Prioritize a clean design, easy navigation, and clear instructions to minimize frustration and maximize engagement. The LLM Japanese app launch had users complaining about RemNote's unintuitive design and lack of iPad hand-drawing support: make sure to support that!
  7. Incorporate gamification elements to make learning Kanji more engaging and enjoyable. Use points, badges, leaderboards, and challenges to motivate users and keep them coming back for more. Consider a 'simply game' approach (mentioned in a similar product's description) to make it more fun and approachable. But ensure the game enhances the educational aspect rather than distracting from it.

Questions

  1. Given the high 'buy' signal but low engagement with existing Kanji apps, what specific unmet need or user pain point will your app address in a way that existing solutions don't?
  2. How will you ensure that your app provides accurate and effective stroke-order guidance, especially considering that many users have criticized similar apps for errors?
  3. What is your long-term vision for the app? Will you focus solely on Kanji, or will you expand to include other aspects of Japanese language learning?

  • Confidence: Medium
    • Number of similar products: 3
  • Engagement: Low
    • Average number of comments: 2
  • Net use signal: 37.1%
    • Positive use signal: 37.1%
    • Negative use signal: 0.0%
  • Net buy signal: 17.1%
    • Positive buy signal: 17.1%
    • Negative buy signal: 0.0%

This chart summarizes all the similar products we found for your idea in a single plot.

The x-axis represents the overall feedback each product received. This is calculated from the net use and buy signals that were expressed in the comments. The maximum is +1, which means all comments (across all similar products) were positive, expressed a willingness to use & buy said product. The minimum is -1 and it means the exact opposite.

The y-axis captures the strength of the signal, i.e. how many people commented and how does this rank against other products in this category. The maximum is +1, which means these products were the most liked, upvoted and talked about launches recently. The minimum is 0, meaning zero engagement or feedback was received.

The sizes of the product dots are determined by the relevance to your idea, where 10 is the maximum.

Your idea is the big blueish dot, which should lie somewhere in the polygon defined by these products. It can be off-center because we use custom weighting to summarize these metrics.

Similar products

Relevance

Kanji Words - Study Japanese Kanji words with this simply game

19 Feb 2023 Android Languages

This game allow to study japanese kanji words using a different approach than similar apps. Instead of studying the words individually the game select a random word from JLPT list and proposes a set of kanji to be used to compose the word shown.

The Product Hunt launch received positive feedback, with users congratulating the team. One user expressed interest in trying the product and inquired about an iOS version. Another user plans to share a Japanese learning resource with their 12-year-old, suggesting a potential educational application of the product.


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